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Embodied AI

AI in the physical world: humanoid robots, embodied foundation models and the ability to act in real settings.

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Nov 11

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  1. New NVIDIA Cosmos 3 Open Models for Interactive World Simulation

    NVIDIA Cosmos world model development platform adds four new open-weight checkpoints to its Cosmos 3 model family for generating interactive world simulation and multi-sensor multi-view driving scenes. All four models are post-trained examples of Cosmos 3 Nano and have 16B trainable parameters. The models use OpenMDW1.1, permitting commercial and non-commercial use under its terms.

Oct 21

Wednesday
  1. NVIDIA Cosmos3-H-Dreams: Bringing Clinical Surgery to Life Through Generative Simulation

    Today, we take the next step and introduce Cosmos3-H-Dreams, bringing interactive generative simulation to the visual and procedural complexity of clinical surgery with our most convincing in-body imagery to date. To our knowledge, this is the first real-time generative surgical simulator trained on clinical cholecystectomy recordings to support live kinematic control.

Oct 16

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Oct 14

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  1. Gemini 4 Argon for Robotics

    Gemini 4 Argon marks a step change in physical understanding, code generation, and visual-semantic reasoning—unlocking new workflows across the robotics stack and accelerating progress toward physical AGI. Using pure reasoning, Argon scores 87% on the Embodied Reasoning (ERQA) benchmark, outperforming every other frontier model.

Sep 30

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  1. Grabette: an open system to record robot-manipulation data

    Hugging Face released Grabette, an open-source system recording manipulation demonstrations with a handheld gripper and two cameras, producing robot-ready datasets without robots or teleoperation equipment. The handheld hardware costs about €490 in materials, with the accompanying motorised Gripette gripper around €120. Hardware CAD, Raspberry Pi collection software and browser-based processing are all open-source.

Jul 8

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